Development Start Announcement
Ascension Zero » Devlog
Our first playable prototype will aim to have an area specifically for training, complete with minigames to buff up stats, and an arena to test your skills and strength against other fighters. With a third person point of view, all the action and combat will be seen from your character charging an energy blast to the spectacular impact of it hitting other fighters. When out of combat, you'll be focusing on your strength gain with weightlifting or meditating to improve your energy usage.
Get Ascension Zero
Ascension Zero
An Action RPG where you train and fight to become the strongest!
Status | In development |
Authors | BrokenPixelStudios, Thomas Claiborne III, JGBrokenPixel, CJMireles |
Genre | Fighting, Action, Role Playing |
Tags | Action RPG, Singleplayer, Unreal Engine |
More posts
- Time is NOT an AllyFeb 28, 2025
- Fixing AssetsFeb 28, 2025
- Taming the Dash | Thomas Claiborne | 02/27/2025Feb 28, 2025
- Implementing Settings | Jeylon Guidi | 02/26/2025Feb 27, 2025
- The Stutter BugFeb 22, 2025
- Hit Detection Challenges | Thomas Claiborne | 02/21/2025Feb 22, 2025
- The Journey Continues... (Part 1)Feb 22, 2025
- UI Widget Construction | Jeylon Guidi | 02/20/2025Feb 21, 2025
- The Journey for AssetsFeb 15, 2025
- Turning the Enemy Around (Literally)Feb 15, 2025
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