Development Start Announcement
Ascension Zero » Devlog
Our first playable prototype will aim to have an area specifically for training, complete with minigames to buff up stats, and an arena to test your skills and strength against other fighters. With a third person point of view, all the action and combat will be seen from your character charging an energy blast to the spectacular impact of it hitting other fighters. When out of combat, you'll be focusing on your strength gain with weightlifting or meditating to improve your energy usage.
Get Ascension Zero
Ascension Zero
An Action RPG where you train and fight to become the strongest!
Status | In development |
Authors | BrokenPixelStudios, Thomas Claiborne, JGBrokenPixel, CJMireles |
Genre | Fighting, Action, Role Playing |
Tags | Action RPG, Singleplayer, Unreal Engine |
More posts
- Time is NOT an Ally3 days ago
- Fixing Assets3 days ago
- Taming the Dash | Thomas Claiborne | 02/27/20253 days ago
- Implementing Settings | Jeylon Guidi | 02/26/20255 days ago
- The Stutter Bug9 days ago
- Hit Detection Challenges | Thomas Claiborne | 02/21/202510 days ago
- The Journey Continues... (Part 1)10 days ago
- UI Widget Construction | Jeylon Guidi | 02/20/202511 days ago
- The Journey for Assets16 days ago
- Turning the Enemy Around (Literally)17 days ago
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